For now some quick answers to the code review comments:
- The campaign file version should be updated before we merge, because we have removed a scenario. packet_version entries stay as they are.
- campsect0=barbariantut tells you that the first campaign is the barbariantut campaign (computers like to start counting from 0). Scenarios are then loaded though the [barbariantut00] etc. sections. So, campsect0=barbariantut stays as it is, and the two remaining scenarios need to be [barbariantut00] and [barbariantut01].
- non-breaking spaces: AFAIK, our RT renderer does not support HTML entities. It would really be nice to have some, because then I would have non-breaking hyphens in my translations :)
For now some quick answers to the code review comments:
- The campaign file version should be updated before we merge, because we have removed a scenario. packet_version entries stay as they are.
- campsect0=barbariantut tells you that the first campaign is the barbariantut campaign (computers like to start counting from 0). Scenarios are then loaded though the [barbariantut00] etc. sections. So, campsect0=barbariantut stays as it is, and the two remaining scenarios need to be [barbariantut00] and [barbariantut01].
- non-breaking spaces: AFAIK, our RT renderer does not support HTML entities. It would really be nice to have some, because then I would have non-breaking hyphens in my translations :)
I'll test and proofread.