lp://staging/~tiagosh/unity-2d/fix-dash-highlights
- Get this branch:
- bzr branch lp://staging/~tiagosh/unity-2d/fix-dash-highlights
Branch merges
- PS Jenkins bot (community): Approve (continuous-integration)
- jenkins (community): Approve (continuous-integration)
- MichaĆ Sawicz: Needs Fixing
- Xi Zhu: Pending requested
-
Diff: 218 lines (+68/-32)7 files modifiedshell/dash/CategoryHeader.qml (+16/-1)
shell/dash/FilterLoader.qml (+20/-4)
shell/dash/FilterPane.qml (+11/-16)
shell/dash/LensButton.qml (+5/-9)
shell/dash/LensView.qml (+3/-1)
shell/dash/MultiRangeButton.qml (+12/-0)
shell/dash/TickBox.qml (+1/-1)
Related bugs
Related blueprints
Branch information
Recent revisions
- 942. By Tiago Salem Herrmann
-
add 1px margin to filter pane header in order to prevent the arrow to overflow the highlight
vertically center the "All" button - 939. By Tiago Salem Herrmann
-
[dash] add dash keyboard highlight grey rectangles + focus-follow-mouse
- 938. By Lohith D Shivamurthy
-
[shell][dash] Now we have a separate renderer filter-
checkoption- compact. Hence the same change is incorparated in unity-2d-shell.
. Fixes: https://bugs.launchpad .net/bugs/ 841902. Approved by Gerry Boland. - 937. By Paul Sladen
-
No Glow assets + fixups for (LP: #933578)
This includes replacements assets for:
Pips + arrows
Dash search box and search box status icons
Dash edge background (transparent)
Dash edge background (non-transparent)
With associated code changes:
Removal of blurRadius except for background itself
Background tiling phase realignment for transparent background. Fixes: https://bugs.launchpad .net/bugs/ 933578. Approved by Gerry Boland, Xi Zhu. - 936. By Gerry Boland
-
[launcher] Pixel-perfection changes: add glow-less assets, position tiles 6 pixels from screen edge, add white 15% opaque line as launcher border, and move activity pip to border this line. Context menu arrow overlaps activity pip.. Fixes: https:/
/bugs.launchpad .net/bugs/ 934059, https:/ /bugs.launchpad .net/bugs/ 936881. Approved by Albert Astals Cid, Xi Zhu. - 935. By Albert Astals Cid
-
Move the handy gobject callback macros to a header so we don't copy the code everywhere. Fixes: . Approved by .
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/unity-2d