Thanks for the work there, that seems slightly buggy though, in the case where the session is not Unity you do
" gchar *path ... g_free (path);"
that's likely to lead to invalid frees since you don't init path to NULL
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Thanks for the work there, that seems slightly buggy though, in the case where the session is not Unity you do
" gchar *path
...
g_free (path);"
that's likely to lead to invalid frees since you don't init path to NULL