lp://staging/qtmir

Created by Michael Zanetti and last modified
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Owner:
Mir development team
Project:
QtMir
Status:
Development

Recent revisions

639. By CI Train Bot Account

Releasing 0.5.1+17.04.20170404-0ubuntu1

638. By Daniel d'Andrada

Support multiple sessions per Application (LP: #1675448)

Approved by: Gerry Boland, Unity8 CI Bot

637. By Albert Astals Cid

EventInfo::store: Store an empty cookie for mir events without cookie

Otherwise when the m_eventInfoVector ringbuffer wraps we end up returning a stale cookie for events that had no cookie (e.g. mouse move events)

Approved by: Andreas Pokorny, Gerry Boland

636. By Albert Astals Cid

Remove m_tools member

CanonicalWindowManagerPolicy already has a tools, no need to have our own

Approved by: Gerry Boland, Unity8 CI Bot

635. By CI Train Bot Account

Releasing 0.5.1+17.04.20170328-0ubuntu1

634. By Alan Griffiths

Compatibility with lp:mir and lp:~alan-griffiths/miral/1.3

Approved by: Gerry Boland, Unity8 CI Bot

633. By Alan Griffiths

MirAL will be correcting another spelling error shortly. Avoid an FTBFS when that happens.

Approved by: Gerry Boland, Unity8 CI Bot

632. By Andreas Pokorny

Report and consume exception that may occur on constructing a keymap (LP: #1557634)

Approved by: Daniel d'Andrada, Unity8 CI Bot

631. By Gerry Boland

Add env var equivalent to desktop_file_hint

Approved by: Daniel d'Andrada, Unity8 CI Bot

630. By Daniel d'Andrada

Ensure the window that got a key down also gets the corresponding key up

Otherwise it will be left in a inconsistent state (with a pressed key hanging around).

QQuickWindow's input dispatching doesn't guarantee that for its QQuickItem.
So we have to do it ourselves.

This can happen when qml active focus changes in response to a key press.
Eg: client creates a child window in response to a Ctrl+O. By the time the user
releases the Ctrl, active focus will already be in the child window, so the child window
will get the release event instead of the top-level one. (LP: #1671072)

Approved by: Gerry Boland, Unity8 CI Bot

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