lp://staging/~lukas-kde/qtmir/wheelEvent
Created by
Lukáš Tinkl
and last modified
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- Daniel d'Andrada (community): Abstain
- Gerry Boland (community): Approve
- PS Jenkins bot (community): Needs Fixing (continuous-integration)
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Diff: 268 lines (+111/-17)8 files modifiedsrc/modules/Unity/Application/mirsurface.cpp (+38/-8)
src/modules/Unity/Application/mirsurface.h (+1/-0)
src/modules/Unity/Application/mirsurfaceinterface.h (+1/-0)
src/modules/Unity/Application/mirsurfaceitem.cpp (+5/-1)
src/platforms/mirserver/qteventfeeder.cpp (+54/-7)
src/platforms/mirserver/qteventfeeder.h (+6/-0)
tests/mirserver/QtEventFeeder/mock_qtwindowsystem.h (+5/-1)
tests/modules/common/fake_mirsurface.h (+1/-0)
Related bugs
Bug #1497091: Mouse wheel does not work consistently | Undecided | Fix Released |
Related blueprints
Branch information
Recent revisions
- 387. By Lukáš Tinkl
-
[ CI Train Bot ]
* New rebuild forced.
[ Daniel d'Andrada ]
* MirSurfaceItem: texture must be manipulated only from the scene
graph thread (LP: #1499388, #1495871)
[ Gerry Boland ]
* Add "Closing" state to Application, use it to distinguish user-
induced close from app-induced close. Don't clear QML cache if user-
induced. (LP: #1500372)
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- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/qtmir