lp://staging/go-dbus/v1
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Related bugs
Bug #1417456: snappy go does not always catch s-i dbus signal | Undecided | Fix Committed |
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Related blueprints
Branch information
Recent revisions
- 137. By John Lenton
-
Continue to read until we have read the full message body
If message are huge the current code doesn't read the full message
body but only as much as the read buffer on that platform can
carry. To still read all available bytes for the message body we
continue reading until we received all bytes and the message body is
complete. - 136. By Michael Vogt
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This branch fixes #1417456 by passing the match rules by pointer instead of by value so that name owner changes get updated to the correct rule.
- 135. By John Lenton
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Use a lock on the connOpen attribute, because goroutines.
- 134. By Michael Vogt
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Only report a read error if the connection hasn't been closed. Fixes lp:1408668.
- 133. By Samuele Pedroni
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make message writes on a connection atomic (not globally)
- 132. By Samuele Pedroni
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avoid exploding decoding an empty array into a blank interface, with test
- 131. By Samuele Pedroni
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fix test hangs and races in signal.go; make sure signal watches observe name ownership changes and match signals in the order they arrive over the Connection (move to a callback approach at the lowest level internally to achieve that)
- 130. By Samuele Pedroni
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fix names.go test hangs and races
- 129. By Sergio Schvezov
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Making message writing sequential to avoid multiple messages writing to the bus at the same time
- 128. By John Lenton
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Fix an off-by-one in a length check.
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