That's true, but the feature you're talking about in Unity7 also does not have resize handles (right click titlebar and then Resize, or just Alt+F8).
So either the client initiates the resize, and that works perfectly already; or
the server initiates resize, and that works perfectly already too.
Even if you did want it to pop up the resize handles, that's still a shell operation since the window menu itself is part of the shell. Not part of the client.
I think this branch should be just about movement.
That's true, but the feature you're talking about in Unity7 also does not have resize handles (right click titlebar and then Resize, or just Alt+F8).
So either the client initiates the resize, and that works perfectly already; or
the server initiates resize, and that works perfectly already too.
Even if you did want it to pop up the resize handles, that's still a shell operation since the window menu itself is part of the shell. Not part of the client.
I think this branch should be just about movement.