183 data->proxy = proxy_;
Makes me sad that it doesn't use the dbus proxy class from unity core.
194 + g_idle_add_full (G_PRIORITY_DEFAULT, (GSourceFunc) send_show_entry, data, NULL);
Moreover this is pretty dangerous, it should at least grab a ref on the proxy. Alternatively such timeouts should be removed in the destructor.
1114 +#include <fcntl.h>
I hope this isn't needed?
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183 data->proxy = proxy_;
Makes me sad that it doesn't use the dbus proxy class from unity core.
194 + g_idle_add_full (G_PRIORITY_ DEFAULT, (GSourceFunc) send_show_entry, data, NULL);
Moreover this is pretty dangerous, it should at least grab a ref on the proxy. Alternatively such timeouts should be removed in the destructor.
1114 +#include <fcntl.h>
I hope this isn't needed?