lp://staging/~vanvugt/unity8/fix-1497105
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Branch merges
- Gerry Boland (community): Approve (code)
- Unity8 CI Bot: Approve (continuous-integration)
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Diff: 36 lines (+14/-5)1 file modifieddata/unity8.conf (+14/-5)
Related bugs
Bug #1497105: Clients can't get high frequency input in Unity8 | Medium | Fix Released | |
Bug #1591328: Pointer/cursor input lag in unity8 session | High | Fix Released |
Related blueprints
Branch information
Recent revisions
- 2749. By Daniel van Vugt
-
Deprecate usage of Mir's input resampling, instead opting for:
Shell: Raw native input events
Apps: Qt's built-in touch compression input resampling algorithm,
and other toolkits are expected to provide their own.This fixes LP: #1497105 nicely, allowing apps to receive the full-speed
input stream (if they ask their toolkit to give it to them).As an added bonus this also eliminates the 0-16.9ms (average 8.4ms) of
input lag that apps under Unity8 would experience. We do still have the
problem of output lag making everything still look laggy but I am
working to eliminate that soon in Mir 0.26.0. - 2744. By Daniel d'Andrada
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Let the model deal with some window management decisions
eg: which window to focus, whether to change surface state
unity8 requests and reacts to changes in the model instead of applying them (LP: #1346633)
Approved by: Emanuele Antonio Faraone, Lukáš Tinkl
- 2741. By Pete Woods
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MenuItemFactory: Add subtitle support to SwitchItem widget
Approved by: Marco Trevisan (Treviño), Michał Sawicz, Unity8 CI Bot
- 2740. By Albert Astals Cid
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Do not hide panel when launching an application if the mouse is on the panel
Need Functions.
itemUnderMouse because MouseArea. containsMouse returns true when tapping (i.e. no mouse used) on it. Unfortunately the QML testlib do not set the proper value when issueing a mouseMove so i can't add a test that proofs it works, i'll try to propose something upstream and then add the test at a later MR (LP: #1591311)
Approved by: Lukáš Tinkl, Unity8 CI Bot
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
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- lp://staging/unity8