lp://staging/~widelands-dev/widelands/feature-1656664-scout-improvement
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Teppo Mäenpää
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- kaputtnik (community): Approve (testing)
- Teppo Mäenpää: Approve (testplay & browse through (refactoring only, cannot review logic))
- Klaus Halfmann: Needs Resubmitting (refactored, testplay)
- GunChleoc: Approve
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Diff: 655 lines (+414/-69)7 files modifieddata/tribes/workers/atlanteans/scout/init.lua (+1/-1)
data/tribes/workers/barbarians/scout/init.lua (+1/-1)
data/tribes/workers/empire/scout/init.lua (+1/-1)
src/logic/findimmovable.cc (+13/-0)
src/logic/findimmovable.h (+7/-0)
src/logic/map_objects/tribes/worker.cc (+366/-66)
src/logic/map_objects/tribes/worker.h (+25/-0)
Related bugs
Bug #1656664: Scouts are a sore point of this game. | Undecided | Fix Released |
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- Bazaar repository format 2a (needs bzr 1.16 or later)
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- lp://staging/widelands