lp://staging/~vos-team/vos/mainline

Created by Virtual Object System developers and last modified

This is the soon-to-be mainline branch of VOS development. We hope.

Get this branch:
bzr branch lp://staging/~vos-team/vos/mainline
Members of Virtual Object System developers can upload to this branch. Log in for directions.

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Branch information

Owner:
Virtual Object System developers
Project:
Virtual Object System
Status:
Development

Recent revisions

947. By Peter Amstutz

[vos @ 2006-04-28 05:23:31 by tetron]
need these

946. By Peter Amstutz

[vos @ 2006-04-28 05:19:34 by tetron]
memory benchmark test

945. By Peter Amstutz

[vos @ 2006-04-28 05:16:15 by tetron]
New message dispatch system. Just like the old dispatch system, but
30% less calories (and memory usage) and creating new vobjects is a
lot faster.

944. By Peter Amstutz

[vos @ 2006-04-16 02:04:04 by tetron]
Fixed a critical bug in the server side of search. Search now works again.

943. By Peter Amstutz

[vos @ 2006-04-16 02:04:03 by tetron]
Fixed a critical bug in the server side of search. Search now works again.

942. By Peter Amstutz

[vos @ 2006-04-16 00:41:12 by tetron]
fixes bug in blender (which was probably introduced to compensate for a bug in
the csvosa3dl plugin, go figure)

941. By Peter Amstutz

[vos @ 2006-04-16 00:40:36 by tetron]
new blacksun, doesn't suck as much as blocks world

940. By Peter Amstutz

[vos @ 2006-04-11 23:53:23 by tetron]
major bugfix now frees the buffer used to read the COD data

939. By Peter Amstutz

[vos @ 2006-04-11 23:42:47 by tetron]
major bugfix, was keeping a pointer to the search buffer and freeing
it in the destructor

938. By Peter Amstutz

[vos @ 2006-04-11 23:41:53 by tetron]
minor change to use unsigned value

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