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Recent revisions
- 22805. By sveinung
-
webperimental: killstack decides stack protects.
Make the killstack server setting decide if a unit in a unit stack can be
bribed or sabotaged.See hrm Feature #661974
- 22804. By sveinung
-
ServerSetting requirement type.
Some server settings, like killstack and unreachableprot
ects, are rules. A
ruleset author may wish to adapt his ruleset to work better with the server
setting rules currently in use.Other server settings, like autosaves, are purely about the administration
of the Freeciv server. Those are administrative details. Rules shouldn't be
based on them.Rules should also not be based on settings not visible to all players.
A Boolean server setting is enabled or disabled. It is therefore enough to
specify its name in the requirement syntax. The value is covered by the
requirement's present property.Introduce the ServerSetting requirement type. It gives access to rule server
settings that has a binary value.Non binary server settings aren't supported. Support for enum, bitwise and
small int valued settings may be introduced later. That would require
multiplexing the setting value with the setting id and the introduction of
a syntax like "settingname=valuename" . See hrm Feature #648804
- 22801. By cazfi
-
Increase max number of regular players to 250
Requested by Andreas Røsdal
See hrm Feature #654973
- 22799. By sveinung
-
Fix srcdir != builddir builds.
Fix copy past error.
Reported by Marko Lindqvist
See hrm Bug #662564
- 22797. By sveinung
-
Implement fc_interface for ruledit and ruleup.
Use the tools_fc_interface module.
See hrm Feature #659409
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