lp://staging/~usf-team/ultimate-smash-friends/newai
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tshirtman
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Recent revisions
- 677. By tshirtman
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Reduced AI depth of search to 1
separate heuristic and movements in two sets, one for search, one for fight
use heuristic_fight when heuristic_distance is < 100
simplified return when no movement is possible
fixed bug when game started by keyboard (VALIDATE)
cache some config value to local dict, because config.__getitem__ is slow
separate the clock update of game in a separate method to simplify use with AI
removed not used __str__ value of level
added the drawing of the background image size in the draw_debug_rects method
removed duplicated code in manage_game (WTF was i thinking)
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- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/ultimate-smash-friends/1.x