lp://staging/~uriboni/unity-2d/remove-useless-launcher-animations

Created by Ugo Riboni and last modified
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Owner:
Ugo Riboni
Project:
unity-2d
Status:
Development

Recent revisions

424. By Ugo Riboni

Remove useless animations on add/remove launcher items.

423. By Florian Boucault

[packaging] Updated debian/libunity-2d-private0.symbols

422. By Olivier Tilloy

[launcher] Do not try to monitor a non-existing desktop file.

421. By Florian Boucault

[launcher] Better implementation of drag’n’drop in QML.

The DropItem element has the following advantages:
 - less code
 - more re-usable

420. By Olivier Tilloy

[launcher] Fix a number of issues with drag’n’drop to re-order applications:

 - Animate the scale of items upon insertion/removal (this fixes a regression).
 - Do not animate the position of items during insertion/removal.
 - Delay the animation on y to when the item has been initially positioned.
 - Activate auto-scroll when a drag is in progress.
 - Lower the threshold for long presses to 500ms.
 - Various style tweaks.

419. By Olivier Tilloy

[launcher] Removed some unused leftovers.

418. By Aurélien Gâteau

[panel] Fix broken indicators

Instead of hardcoding path to indicator dirs, get them from pkg-config, as suggested here:

https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/724717/comments/5

417. By Ugo Riboni

More proper cleanup of the X11 filters in Unity2dApplication

416. By Ugo Riboni

[panel] Fix a bug when exiting the panel cleanly (i.e. on logoff)

415. By Aurélien Gâteau

[dash] Fix dash background:
- Do not overlap desktop dash borders
- Use a black semi transparent background in fullscreen + composite mode

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