lp://staging/~uriboni/unity-2d/add-fav-from-software-center

Created by Ugo Riboni and last modified
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Branch information

Owner:
Ugo Riboni
Project:
unity-2d
Status:
Merged

Recent revisions

460. By Ugo Riboni

Make sure the launcher tiles shake only as long as they are in urgent state.

459. By Ugo Riboni

Revert previous incorrect fix.

458. By Ugo Riboni

Initialize the m_forceUrgent variable to prevent a bug

457. By Ugo Riboni

When a new favorite is added via software center make it urgent for a bit to attract attention

456. By Ugo Riboni

Make sure the shake animation for urgent apps doesn't always run for the entire 30 loops

455. By Ugo Riboni

Merge changes from trunk

454. By Ugo Riboni

Implement a DBUS method that Software Center calls it when it wants to add an installed application as favorite.
Most of the arguments are unused for now, since we're only implementing part of the specification.

453. By Aurélien Gâteau

[launcher] Fix regression introduced after this branch was merged: visibleChanged() was not emitted reliably.

See https://bugs.launchpad.net/unity-2d/+bug/722713

452. By Aurélien Gâteau

[launcher] Do not hide launcher while a menu is visible

Adds two signals to LauncherContextualMenu to let QML LauncherList know when a menu is shown or hidden. I first tried to use the aboutToShow() and aboutToHide() signals, but aboutToShow() is not emitted due to the way we use QMenu.

451. By Aurélien Gâteau

[launcher] show launcher when an application requests attention.

This branch makes it possible for the launcher to stay visible when an application requests attention.
It also set up the infrastructure which makes it possible to manage multiple "force-visible" requests.

Changes:
- Renamed some classes:
  - HideModeController => VisibilityController
  - IntellihideController => IntelliHideBehavior
  - AutohideController => AutoHideBehavior

- Introduces an AbstractVisibilityBehavior, used as a base class for all *Behavior classes.

- Adds beginForceVisible() and endForceVisible() to VisibilityController and to LauncherControl (for the DBus API)

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