lp://staging/~unity-2d-team/unity-2d/corruption-in-spread-in-metacity

Created by Ugo Riboni and last modified
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Owner:
unity-2d-team
Project:
unity-2d
Status:
Development

Recent revisions

518. By Ugo Riboni

Attempt to fix corruption when switching workspaces. This seems to work but it's having the side effect that now focusing windows when exiting from the spread becomes unreliable.

517. By Ugo Riboni

[launcher] Activate the spread if at least one window is on the current workspace. If other windows are on different workspaces, show all workspaces.

516. By Olivier Tilloy

[dash] Customizable dash home page.

Try to load a custom version of the shortcuts first, and fall back on the default version if a custom one doesn’t exist.
This will make customizations extremely easy as the custom shortcuts page can be shipped as part of another package.

515. By Aurélien Gâteau

Updated pot so that it includes "Shortcuts"

514. By Aurélien Gâteau

[i18n] translate "Shortcuts"

513. By Olivier Tilloy

[launcher] Smooth animation when tiles are wiggling.

512. By Aurélien Gâteau

[i18n] Include all .mo files in the unity-2d package.

511. By Olivier Tilloy

[launcher] Unescape HTML entities in the title of web favorites.

510. By Aurélien Gâteau

[core] Introduces GScopedPointer and GObjectScopedPointer, two smart pointers which makes it easier to deal with C structures without forgetting to release them.

509. By Florian Boucault

[launcher] Fade out items at bottom/top if more items are available but invisible.

Forward port from maverick branch revision 425 plus improvements to cope with the shelf properly.

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