lp://staging/~unity-2d-team/unity-2d/corruption-in-spread-in-metacity
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- bzr branch lp://staging/~unity-2d-team/unity-2d/corruption-in-spread-in-metacity
Branch merges
Related bugs
Bug #750753: [dash] showing/hiding places causing graphical corruption | Critical | Fix Released |
Related blueprints
Branch information
Recent revisions
- 518. By Ugo Riboni
-
Attempt to fix corruption when switching workspaces. This seems to work but it's having the side effect that now focusing windows when exiting from the spread becomes unreliable.
- 517. By Ugo Riboni
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[launcher] Activate the spread if at least one window is on the current workspace. If other windows are on different workspaces, show all workspaces.
- 516. By Olivier Tilloy
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[dash] Customizable dash home page.
Try to load a custom version of the shortcuts first, and fall back on the default version if a custom one doesn’t exist.
This will make customizations extremely easy as the custom shortcuts page can be shipped as part of another package. - 510. By Aurélien Gâteau
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[core] Introduces GScopedPointer and GObjectScopedPo
inter, two smart pointers which makes it easier to deal with C structures without forgetting to release them. - 509. By Florian Boucault
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[launcher] Fade out items at bottom/top if more items are available but invisible.
Forward port from maverick branch revision 425 plus improvements to cope with the shelf properly.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/unity-2d/3.0