lp://staging/~steveire/unity8/fix-build-dependencies
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Branch merges
- Albert Astals Cid (community): Needs Fixing
-
Diff: 43 lines (+18/-3)1 file modifiedbuild.sh (+18/-3)
Recent revisions
- 2486. By Albert Astals Cid
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Make wait in cleanup() wait for snapTo animation to have finished
Otherwise test fail randomly when running on slow machines (or under valgrind)
- 2484. By Albert Astals Cid
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Fix warning about anchors.fill in ProportionalShape
We don't need the fill since ProportionalShape has a fixed aspect ratio (LP: #1590963)
- 2483. By Daniel d'Andrada
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Work around AnimatedSprite infinite loop bug
https:/
/bugreports. qt.io/browse/ QTBUG-53937 Don't wait until the next event loop iteration before you update the other properties. If you do so, scenegraph thread will sync with an inconsistent state: new image URL + old cursor info. So you would risk having a frameWidth or frameHeight larger than the new image size, hitting the above mentioned bug.
The timer was there just to avoid (re)loading twice in case both
themeName and cursorName changes. But that's such a rare case that
it's not worth optimizing for it. (LP: #1588929)
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