lp://staging/~steveire/unity8/fix-build-dependencies

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Owner:
Steveire
Project:
Unity 8
Status:
Development

Recent revisions

2492. By Steveire

Add missing build dependencies

The build failed until I installed these.

2491. By Steveire

Sort list of dependencies

2490. By Launchpad Translations on behalf of unity-team

Launchpad automatic translations update.

2489. By Launchpad Translations on behalf of unity-team

Launchpad automatic translations update.

2488. By CI Train Bot Account

Resync trunk.

2487. By CI Train Bot Account

Releasing 8.12+16.10.20160617-0ubuntu1

2486. By Albert Astals Cid

Make wait in cleanup() wait for snapTo animation to have finished

Otherwise test fail randomly when running on slow machines (or under valgrind)

2485. By Stephen M. Webb

added a new upstart $SESSION for unity8-desktop-session (LP: #1376715)

2484. By Albert Astals Cid

Fix warning about anchors.fill in ProportionalShape

We don't need the fill since ProportionalShape has a fixed aspect ratio (LP: #1590963)

2483. By Daniel d'Andrada

Work around AnimatedSprite infinite loop bug

https://bugreports.qt.io/browse/QTBUG-53937

Don't wait until the next event loop iteration before you update the other properties. If you do so, scenegraph thread will sync with an inconsistent state: new image URL + old cursor info. So you would risk having a frameWidth or frameHeight larger than the new image size, hitting the above mentioned bug.

The timer was there just to avoid (re)loading twice in case both
themeName and cursorName changes. But that's such a rare case that
it's not worth optimizing for it. (LP: #1588929)

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