lp://staging/~sladen/unity-2d/unity-2d-dash-cursor-size-lp942122
- Get this branch:
- bzr branch lp://staging/~sladen/unity-2d/unity-2d-dash-cursor-size-lp942122
Branch merges
Related bugs
Related blueprints
Branch information
Recent revisions
- 936. By Gerry Boland
-
[launcher] Pixel-perfection changes: add glow-less assets, position tiles 6 pixels from screen edge, add white 15% opaque line as launcher border, and move activity pip to border this line. Context menu arrow overlaps activity pip.. Fixes: https:/
/bugs.launchpad .net/bugs/ 934059, https:/ /bugs.launchpad .net/bugs/ 936881. Approved by Albert Astals Cid, Xi Zhu. - 935. By Albert Astals Cid
-
Move the handy gobject callback macros to a header so we don't copy the code everywhere. Fixes: . Approved by .
- 934. By Albert Astals Cid
-
Move the alwaysFullScreen logic to the shellmanager. Make the DashClient just be a client. Fixes: . Approved by Gerry Boland.
- 933. By Albert Astals Cid
-
Change QRect to QRectF and QPoint to QPointF
It is what Qt.rect and Qt.point in Qml return so keep in line with it
. Fixes: . Approved by Michał Sawicz. - 932. By Andrea Cimitan
-
The new workspace switcher icon is white and transparent, resulting in a white tile on white icon. Do not recolor it now.
Ideally, LauncherItem.qml should colorize this icon (and BFB, and trash, and devices) using the background average color, and not by getting the icon color (Like unity 3D is doing).. Fixes: https://bugs.launchpad .net/bugs/ 939586. Approved by Gerry Boland, Florian Boucault. - 931. By Gerry Boland
-
[tests] Fix panel visual_verification tests: check unmaximize assets used; start & kill shell, not launcher. Fixes: . Approved by Albert Astals Cid.
- 930. By Albert Astals Cid
-
Remove LauncherDBus
I convinced Florian not to do it a while ago, but with the MulitMonitor work it's just more work keeping it for no real reason. Fixes: . Approved by Michał Sawicz.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/unity-2d