lp://staging/~saviq/unity-2d/shell_revert-resizable-launcher
Created by
Michał Sawicz
and last modified
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Diff: 506 lines (+51/-88)13 files modifieddata/com.canonical.Unity2d.gschema.xml (+0/-5)
libunity-2d-private/src/launcherclient.cpp (+2/-0)
libunity-2d-private/src/launcherclient.h (+1/-0)
libunity-2d-private/src/screeninfo.cpp (+2/-11)
libunity-2d-private/src/screeninfo.h (+0/-1)
libunity-2d-private/src/unity2dpanel.cpp (+8/-26)
libunity-2d-private/src/unity2dpanel.h (+1/-4)
panel/app/panelmanager.cpp (+1/-1)
panel/applets/appname/appnameapplet.cpp (+2/-3)
shell/Shell.qml (+1/-1)
shell/launcher/Launcher.qml (+4/-2)
shell/launcher/LauncherItem.qml (+25/-30)
shell/launcher/LauncherList.qml (+4/-4)
Branch information
Recent revisions
- 916. By Michał Sawicz
-
[shell] revert resizable launcher
The resizable launcher code needs to be revisited at a later time.
- 908. By Ugo Riboni
-
Add inital classes and basic QML API for defining window input shapes. Checkpoint commit.
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/unity-2d