Merge lp://staging/~ricmm/media-hub/multiple-sessions into lp://staging/media-hub

Proposed by Ricardo Mendoza
Status: Needs review
Proposed branch: lp://staging/~ricmm/media-hub/multiple-sessions
Merge into: lp://staging/media-hub
Prerequisite: lp://staging/~phablet-team/media-hub/powerd-interface
Diff against target: 365 lines (+78/-36)
10 files modified
src/core/media/engine.h (+3/-0)
src/core/media/gstreamer/engine.cpp (+9/-1)
src/core/media/gstreamer/engine.h (+7/-1)
src/core/media/gstreamer/playbin.h (+9/-21)
src/core/media/player_implementation.cpp (+29/-1)
src/core/media/player_implementation.h (+2/-0)
src/core/media/service_implementation.cpp (+4/-3)
src/core/media/service_skeleton.cpp (+5/-0)
src/core/media/service_skeleton.h (+1/-0)
tests/unit-tests/test-gstreamer-engine.cpp (+9/-9)
To merge this branch: bzr merge lp://staging/~ricmm/media-hub/multiple-sessions
Reviewer Review Type Date Requested Status
PS Jenkins bot continuous-integration Needs Fixing
Ubuntu Phablet Team Pending
Review via email: mp+215066@code.staging.launchpad.net

Commit message

Do not process the state change signal in the functor if the parent Player has been destroyed.

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Revision history for this message
PS Jenkins bot (ps-jenkins) wrote :
review: Needs Fixing (continuous-integration)

Unmerged revisions

29. By Ricardo Mendoza

Discard connections to the engine state functor if the player has been destroyed.

28. By Ricardo Mendoza

Merge lp:~phablet-team/media-hub/powerd-interface

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