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This branch is an import of the HEAD branch of the Git repository at https://github.com/LaurentGomila/SFML.git.
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Recent revisions
- 1564. By binary1248 <email address hidden>
-
Add equality comparison to sf::Transform and avoid uploading 64 bytes of data every time we want to reset the OpenGL matrix back to identity.
- 1563. By binary1248 <email address hidden>
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Fix OpenGL texture coordinate pointer not being updated when the array enabled state changes but the RenderTarget's cache state doesn't.
- 1562. By Mario Liebisch <email address hidden>
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Fixed Wave file writer writing wrong header values
Previously when updating the header fields, SFML assumed the number of
samples written would be the number of samples per channel, which wasn't
the case. Therefore for stereo files the written file length was actually
twice the correct value. This fix uses the file size written as a basis,
no longer counting the samples written alltogether.This fixes issue #1280.
- 1560. By Laurent Gomila <email address hidden>
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Removed dependency to libjpeg, stb_image_write now supports writing JPEG files
- 1559. By binary1248 <email address hidden>
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Fixed X11 key repeat handling not filtering out events from other windows. (Fixes #1223)
- 1557. By Lukas Dürrenberger <email address hidden>
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Updated stb_image to v2.16 and stb_image_write to v1.07.
- 1556. By Anthony <email address hidden>
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Applied ZeroMemory to DEVMODE struct n Win32 to prevent Uninitialized Read.
Set dmDriverExtra for EnumDisplaySett
ings. Reverted unneeded ZeroMemory for DEVMODE.
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