lp://staging/~mikemc/ubuntuone-ios-files/use-asset-ids-everywhere
Created by
Mike McCracken
and last modified
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Diff: 709 lines (+175/-143)14 files modifiedFiles/U1AssetRepresenationDataProvider.h (+2/-3)
Files/U1AssetRepresenationDataProvider.m (+11/-4)
Files/U1AutoUploadOperation.h (+1/-2)
Files/U1AutoUploadOperation.m (+20/-23)
Files/U1AutoUploadsManager.m (+33/-31)
Files/U1FilesClient.h (+2/-2)
Files/U1FilesClient.m (+44/-45)
Files/U1FilesService.h (+3/-2)
Files/U1FilesService.m (+13/-3)
Files/U1FolderViewController.m (+1/-3)
Files/U1MagicUploadDataProvider.h (+2/-2)
Files/U1MagicUploadDataProvider.m (+12/-5)
Files/U1UploadOperation.h (+2/-4)
Files/U1UploadOperation.m (+29/-14)
Branch information
Recent revisions
- 102. By Mike McCracken
-
- give object IDs to concurrent operations to enforce fetching from correct context for a thread.
- simplify some APIs with redundant params (ie, no need to pass both asset and fileNode and asset URL) - 101. By Mike McCracken
-
Replace Crashlytics header with U1Logging.h that avoids sending logs to server when DEBUG is set
- 97. By Mike McCracken
-
- Update Asset data model to enable efficient search by hash of all assets on device, even non-uploaded ones.
- 93. By Mike McCracken
-
- Release top-level folderviewcontr
ollers correctly to avoid zombie UI updates and associated crashes.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/ubuntuone-ios-files