lp://staging/~linaro-graphics-wg/glmark2/x11-fullscreen
Created by
Alexandros Frantzis
and last modified
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Diff: 171 lines (+48/-10)5 files modifiedREADME.android (+1/-0)
doc/glmark2.1.in (+3/-0)
src/canvas-x11.cpp (+38/-9)
src/canvas-x11.h (+2/-1)
src/options.cpp (+4/-0)
Related bugs
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Branch information
Recent revisions
- 217. By Alexandros Frantzis
-
Android: Don't treat unused parameter warnings as errors when building with the NDK.
The stlport C++ library exports code with unused parameters, causing builds
to fail if we treat unused parameter warnings as errors. - 214. By Alexandros Frantzis
-
SceneTexture: Add support for additional models and textures.
This patchset adds support for models apart from the cube, and textures apart
from the crate base. Also includes 3 new square textures cropped from hi-res
NASA images for use in the texture mapping scene.It also adds a new Model::
calculate_ texcoords( ) method which uses positional
spherical mapping to generate texcoords for the model.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/glmark2/2011.11