lp://staging/~jesse-barker/+junk/fp-eval

Created by Jesse Barker and last modified
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Owner:
Jesse Barker
Status:
Development

Recent revisions

270. By Jesse Barker

SceneMumble: Rework the shader logic so that it avoids rapid overflow on some of
the implementations we're using.

269. By Jesse Barker

SceneMumble: Experimental scene to evaluate various floating point behaviors
             in GPUs.

268. By Joe Konno

ImageReader: cast to void*, not voidp

voidp is exposed by (1.2 era) libpng includes, not a glmark2 header.
Therefore, just cast to void*, which was the intent in the first place.

267. By Jesse Barker

NativeStateWayland: Add a Wayland backend to Canvas

266. By Jesse Barker

NativeStateDRM: A few small cleanup items.

- Mark NativeStateDRM::should_quit_ as volatile and of type sig_atomic_t
- Fixup a few C-style casts that snuck in during the last refactor
- Comment out, rather than cast awaw unused function parameters

265. By Alexandros Frantzis

NativeStateMir: Add NativeState for Mir

264. By Alexandros Frantzis

doc: Ensure all main authors are mentioned in the man page

263. By Alexandros Frantzis

build,doc: Fix man page creation and installation

262. By Alexandros Frantzis

build: Improve build system support for multiple flavors

261. By Alexandros Frantzis

CanvasGeneric: Replace custom Canvases with a customizable generic Canvas

The generic Canvas is customized by initializing it with a NativeState
(X11,DRM...) and a GLState (EGL,GLX). This separation of concerns makes
it easier to support new display systems.

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