lp://staging/sylva

Created by Gryc Ueusp and last modified

The mainline development branch.

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Owner:
Gryc Ueusp
Project:
Sylva
Status:
Development

Recent revisions

24. By Gryc Ueusp

Add toggle-able camera snapping to the terrain.

23. By Gryc Ueusp

Added a license for the background music.

22. By Gryc Ueusp

nbproperties file changed.

21. By Gryc Ueusp

Adding the generated .md5* files. These are generated from the tree.blend file and may reference textures that may not exist.

20. By Gryc Ueusp

Committed a tree generated with ngplant.

19. By Gryc Ueusp

Made it load objects based on what the pysylva server says is in the garden.

18. By Gryc Ueusp

Added bits to pull information from a pysylva server CGI.

17. By Gryc Ueusp

Added some code to stick the camera to the terrain. Will need to use a key setting to turn it on and off.
Removed the keyboard perspective changing in favor of a mousewheel based one. Probably still goes the opposite way as you'd think. Also changed it to cap to max and min perspective angles. Otherwise it would crash if you went over 89 or under 1.
Started the implementing of mousepicking. Will need to add a keypress event (probably LCTRL) to lock the camera and instead let the mouse move a pointer. At the moment, clicked objects get disabled. I tried to make them re-enable, but I dont think the ray will collide if the object is disabled.
Changed the skydome to get the current day and time, so when you start it up, it should resemble the date and time. However, you'll need to set your lat and long yourself.
Made the terrain scale to an obscenely high level. Should probably use terrainpages for this.
Commented out the insides of initPhysics() since it's not really being used for anything yet and might not ever.
Tried to add culling of models added via loadModelRandomly(). Looks as though it didnt help or hurt.

16. By Gryc Ueusp

Changed description of a.ogg and b.ogg to contain licensing info.

15. By Gryc Ueusp

Add some users to look at more closely for music.

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