lp://staging/~glmark2-dev/glmark2/live-fps-context
Created by
Alexandros Frantzis
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Recent revisions
- 180. By Alexandros Frantzis
-
Optionally use a shared context in text-renderer instead of saving/restoring state.
- 172. By Alexandros Frantzis
-
SceneTexture: Add test for bilinear filtering implemented in the fragment shader.
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- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/glmark2/2011.11