Merge lp://staging/~fakeuserxxxx-deactivatedaccount/widelands/farm_sounds into lp://staging/widelands
Proposed by
Fake Name
Status: | Merged |
---|---|
Merged at revision: | not available |
Proposed branch: | lp://staging/~fakeuserxxxx-deactivatedaccount/widelands/farm_sounds |
Merge into: | lp://staging/widelands |
Diff against target: |
59 lines (+6/-0) 3 files modified
tribes/atlanteans/horsefarm/conf (+2/-0) tribes/barbarians/cattlefarm/conf (+2/-0) tribes/empire/donkeyfarm/conf (+2/-0) |
To merge this branch: | bzr merge lp://staging/~fakeuserxxxx-deactivatedaccount/widelands/farm_sounds |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
SirVer | Needs Information | ||
Review via email: mp+22318@code.staging.launchpad.net |
Description of the change
Adds a few sounds for cattle/donkey/horse farms to make it more alive.
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Soeb, there seem to be some functional changes in this:
3 -return=skipped when economy needs water and not economy needs horse
24 -return=skipped when economy needs corn and not economy needs horse
was this intended? This can't go to build15 then.