lp://staging/~exarkun/game/network-client-virtualenv-friendly
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Jean-Paul Calderone
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Diff: 8 lines (+1/-1)1 file modifiedbin/network-client (+1/-1)
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Recent revisions
- 51. By Jean-Paul Calderone
-
Use /usr/bin/env to find python in the PATH.
This is preferred over hardcoding the typical location of /usr/bin/python because
it means the correct interpreter will be found when the script is installed in a
virtualenv (meaning the script will operate correctly in a virtualenv, whereas
previously it would not). - 45. By Jean-Paul Calderone
-
Provide some introductory documentation and a simple terrain file for easy start.
- 43. By Jean-Paul Calderone
-
Make sure that the voxel used to scale up storage doesn't actually contribute any terrain data.
- 42. By Jean-Paul Calderone
-
When loading terrain from a Surface, handle a zero pixel value (if not optimally, at least without error).
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