lp://staging/~compiz-linaro-team/compiz/gles2
- Get this branch:
- bzr branch lp://staging/~compiz-linaro-team/compiz/gles2
Branch merges
- Daniel van Vugt: Approve
- Sam Spilsbury: Approve
- Tim Penhey: Pending requested
- Alan Griffiths: Pending requested
- jenkins: Pending (continuous-integration) requested
-
Diff: 16838 lines (+7498/-4718)104 files modifiedcmake/CMakeLists.txt (+2/-0)
cmake/CompizCommon.cmake (+12/-0)
cmake/CompizPlugin.cmake (+14/-10)
cmake/FindCompiz.cmake (+1/-1)
cmake/FindOpenGLES2.cmake (+51/-0)
cmake/base.cmake (+3/-0)
cmake/plugin_extensions/CompizOpenGLFixups.cmake (+22/-0)
include/core/wrapsystem.h (+8/-0)
plugins/CMakeLists.txt (+30/-0)
plugins/animation/CMakeLists.txt (+3/-5)
plugins/animation/include/animation/animation.h (+1/-1)
plugins/animation/include/animation/animeffect.h (+3/-3)
plugins/animation/include/animation/grid.h (+0/-2)
plugins/animation/src/animation.cpp (+85/-27)
plugins/animation/src/grid.cpp (+25/-258)
plugins/animation/src/private.h (+3/-3)
plugins/annotate/src/annotate.cpp (+149/-71)
plugins/blur/CMakeLists.txt (+12/-12)
plugins/clone/src/clone.cpp (+0/-5)
plugins/compiztoolbox/src/compiztoolbox.cpp (+5/-18)
plugins/copytex/src/copytex.cpp (+9/-0)
plugins/cube/include/cube/cube.h (+9/-6)
plugins/cube/src/cube.cpp (+85/-80)
plugins/decor/src/decor.cpp (+29/-27)
plugins/decor/src/decor.h (+2/-2)
plugins/expo/CMakeLists.txt (+4/-8)
plugins/expo/src/expo.cpp (+256/-111)
plugins/expo/src/expo.h (+3/-4)
plugins/ezoom/src/ezoom.cpp (+118/-52)
plugins/grid/src/grid.cpp (+108/-53)
plugins/imgsvg/src/imgsvg.cpp (+9/-6)
plugins/imgsvg/src/imgsvg.h (+2/-1)
plugins/kdecompat/src/kdecompat.cpp (+7/-22)
plugins/mag/src/mag.cpp (+102/-73)
plugins/mag/src/mag.h (+2/-0)
plugins/neg/src/neg.cpp (+33/-106)
plugins/neg/src/neg.h (+3/-6)
plugins/obs/src/obs.cpp (+8/-7)
plugins/obs/src/obs.h (+1/-1)
plugins/opengl/CMakeLists.txt (+14/-4)
plugins/opengl/compiz-opengl.pc.in (+1/-1)
plugins/opengl/include/opengl/doublebuffer.h (+39/-0)
plugins/opengl/include/opengl/fragment.h (+0/-125)
plugins/opengl/include/opengl/framebufferobject.h (+104/-0)
plugins/opengl/include/opengl/matrix.h (+2/-0)
plugins/opengl/include/opengl/opengl.h (+441/-73)
plugins/opengl/include/opengl/program.h (+75/-0)
plugins/opengl/include/opengl/programcache.h (+51/-0)
plugins/opengl/include/opengl/shadercache.h (+100/-0)
plugins/opengl/include/opengl/texture.h (+5/-0)
plugins/opengl/include/opengl/vector.h (+3/-3)
plugins/opengl/include/opengl/vertexbuffer.h (+130/-0)
plugins/opengl/opengl.xml.in (+15/-0)
plugins/opengl/src/doublebuffer/CMakeLists.txt (+31/-0)
plugins/opengl/src/doublebuffer/src/double-buffer.cpp (+76/-0)
plugins/opengl/src/doublebuffer/tests/CMakeLists.txt (+24/-0)
plugins/opengl/src/doublebuffer/tests/test-opengl-double-buffer.cpp (+98/-0)
plugins/opengl/src/fragment.cpp (+0/-1146)
plugins/opengl/src/framebufferobject.cpp (+221/-0)
plugins/opengl/src/matrix.cpp (+54/-0)
plugins/opengl/src/paint.cpp (+472/-443)
plugins/opengl/src/privatefragment.h (+0/-54)
plugins/opengl/src/privates.h (+101/-13)
plugins/opengl/src/privatetexture.h (+32/-0)
plugins/opengl/src/privatevertexbuffer.h (+149/-0)
plugins/opengl/src/program.cpp (+262/-0)
plugins/opengl/src/programcache.cpp (+175/-0)
plugins/opengl/src/screen.cpp (+938/-154)
plugins/opengl/src/shadercache.cpp (+246/-0)
plugins/opengl/src/texture.cpp (+152/-22)
plugins/opengl/src/vector.cpp (+2/-2)
plugins/opengl/src/vertexbuffer.cpp (+634/-0)
plugins/opengl/src/window.cpp (+65/-83)
plugins/resize/src/resize.cpp (+84/-31)
plugins/resizeinfo/src/resizeinfo.cpp (+45/-27)
plugins/resizeinfo/src/resizeinfo.h (+2/-1)
plugins/ring/src/ring.cpp (+19/-37)
plugins/ring/src/ring.h (+1/-1)
plugins/scale/src/scale.cpp (+10/-17)
plugins/scaleaddon/src/scaleaddon.cpp (+51/-21)
plugins/scaleaddon/src/scaleaddon.h (+2/-2)
plugins/scalefilter/src/scalefilter.cpp (+1/-6)
plugins/screenshot/src/screenshot.cpp (+47/-20)
plugins/shift/src/shift.cpp (+95/-98)
plugins/shift/src/shift.h (+1/-1)
plugins/staticswitcher/src/staticswitcher.cpp (+156/-64)
plugins/staticswitcher/src/staticswitcher.h (+5/-3)
plugins/switcher/src/switcher.cpp (+45/-42)
plugins/text/include/text/text.h (+2/-1)
plugins/text/src/text.cpp (+53/-24)
plugins/thumbnail/src/thumbnail.cpp (+301/-118)
plugins/thumbnail/src/thumbnail.h (+3/-1)
plugins/wall/src/wall.cpp (+60/-46)
plugins/wall/src/wall.h (+1/-1)
plugins/water/src/shaders.h (+200/-0)
plugins/water/src/water.cpp (+281/-801)
plugins/water/src/water.h (+33/-63)
plugins/water/water.xml.in (+26/-2)
plugins/wobbly/src/wobbly.cpp (+20/-176)
plugins/wobbly/src/wobbly.h (+0/-1)
plugins/workarounds/src/workarounds.cpp (+14/-0)
plugins/workarounds/src/workarounds.h (+4/-0)
plugins/workspacenames/src/workspacenames.cpp (+4/-8)
plugins/workspacenames/src/workspacenames.h (+1/-1)
Related bugs
Bug #201342: Tearing on secondary monitors even when "Sync To VBlank" is turned on. | Low | Fix Released | |
Bug #901097: Add option to use glXSwapBuffers on every frame, not just full-screen redraws. | Wishlist | Fix Released | |
Bug #1004251: Animations aren't smooth when sync to vblank is enabled | Undecided | Fix Released | |
Bug #1012401: Laggy/ghosting rectangle is visible with Unity/Compiz | Low | Fix Released | |
Bug #1023716: compiz (switcher plugin) crashes on Alt+Tab using LLVMpipe | High | Fix Released | |
Bug #1037710: Tearing at top of laptop screen | Medium | Fix Released | |
Bug #1043589: [FFe] Add support for OpenGL|ES | High | Fix Released |
Related blueprints
Branch information
Recent revisions
- 3377. By Daniel van Vugt
-
Ported rectangle resize mode. It was non-functional, with:
- No blending
- Incorrect colouring
- Flickering (due to no damage)
(LP: #1039880) - 3376. By Daniel van Vugt
-
Fix simple build failure, due to massive incompatible changes being merged
in from lp:compiz.
(LP: #1039876) - 3372. By Daniel van Vugt
-
Allow user-provided values for CMAKE_MODULE_PATH. For example, this is
required to find FindOpenGLES2.cmake when building Unity with
-DBUILD_GLES=ON
(LP: #1039448) - 3370. By Daniel van Vugt
-
Comment out a nasty SGX/ARM/GLES workaround, which was telling windows they
are allowed to paint beyond the damage region. We should never do that
because then we lose track of what has been drawn and what needs redrawing.
(LP: #1036520)This might fix some of the shadow overdraw bugs too.
- 3369. By Daniel van Vugt
-
Improved fix for scale rendering artefacts, caused by buffer swapping combined
with shadows redrawing outside of the damage region.
(LP: #1037489) (LP: #1026986)
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/~compiz/compiz/ubuntu