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- 10545. By fuscated
-
* depslib: Fix a crash when compiling a program (ticket #1086, thanks Gerard DURAND)
> The problem happens because the FINDTYPE is replaced with the incorrect
type.
> This patch fixes the type by using intptr_t, which is what the Windows
APIs actually use for return type these days. - 10544. By fuscated
-
- build: Remove incorrect stripping and debug symbol options from BrowseTracker projects
> -g is passed using $(#CB_RELEASE_TYPE)
> -s is supposed to be done in a post build step inside the update* script - 10543. By fuscated
-
* script wizard: Remove stray bracket in SDL2 wizard script (ticket #1104, thanks Miguel Gimenez)
- 10539. By fuscated
-
* SDK/debugger: Try to fix the active debugger problem (ticket #611)
> There are three separate reports which look the similar, two in the ticket,
and one in https://forums. codeblocks. org/index. php/topic, 24543.msg167535 /topicseen. html
> This patch fixes the last one and probably fixes the other two as well.
> I think the problems happen because the active debugger variables in
DebuggerManager and DebuggerMenuHandler aren't updated after a change to
the configuration of the project.
> This patch introduces an event which is meant to detect this and update the
variables.
> As a side change I've switched to strong type enums for cbSettingsType.
> Another side change is that now there is an event sent if the settings of
for scripting have been changed. - 10538. By fuscated
-
* UI: Settings -> Backtick Cache...
> Provide UI for inspecting the current state of the cache. It might be
useful for debugging purposes.
> It also makes it possible to clear the cache manually. - 10537. By fuscated
-
* SDK/compiler: Clear the Backtick cache before important operations
> This is very old and annoying problem that if you have some backtick
expression which changes its result a full C::B restart is required to
get the updated value.
> The major point is that even if you know about the problem it almost
always catches you by surprise and wastes your time. If you're unaware
you're about to open a forum topic and waste even more time.
> The idea about this clearing is to happen just before major compiler
operations and to be triggered by user actions. We don't want to call
this new function from some internal DoSomething function, we want the
cache to operate as a cache after all.
> Hopefully this won't slow the build too much.
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