lp://staging/~chasedouglas/grail/pivot_type
- Get this branch:
- bzr branch lp://staging/~chasedouglas/grail/pivot_type
Branch merges
- Henrik Rydberg (community): Disapprove
-
Diff: 2417 lines (+743/-1170)23 files modifiedinclude/grail-bits.h (+1/-0)
include/grail.h (+46/-36)
src/Makefile.am (+0/-7)
src/gestures-drag.c (+0/-135)
src/gestures-pinch.c (+0/-129)
src/gestures-rotate.c (+0/-128)
src/gestures-tapping.c (+0/-100)
src/gestures-touch.c (+0/-98)
src/grail-api.c (+12/-96)
src/grail-bits.c (+9/-0)
src/grail-frame.c (+159/-48)
src/grail-gestures.c (+0/-210)
src/grail-gestures.h (+0/-115)
src/grail-impl.h (+1/-0)
src/grail-init.c (+0/-2)
src/grail-inserter.c (+0/-32)
src/grail-inserter.h (+0/-2)
src/grail-legacy.c (+104/-0)
src/grail-recognizer.c (+353/-16)
src/grail-recognizer.h (+39/-4)
tools/grail-test-mtdev.c (+0/-1)
tools/grail-transform.c (+17/-11)
utouch-grail.sym.in (+2/-0)
Branch information
Recent revisions
- 153. By Chase Douglas
-
As an example, tell grail to use the convex hull pivot confinement in
grail-transform. - 152. By Chase Douglas
-
Use a red dot to denote the pivot point
The pivot point is also now drawn after the touches so it is visible when
on top of a touch point. Some drawing code was simplified by using
clear_screen. - 151. By Chase Douglas
-
Make the pivot point determination configurable
* Remove moveness from grail_element
* Remove thresh_scale and thresh_drag from control
* Introduce a control for the pivot type
* Fix translation computation
* Fix grail_element_transform so it uses the pivot point
* Add new functionality for computing different pivot points
* Determine the drag value based on strictly on the centroid motion
- This should fix grail 1 translation errors - 150. By Henrik Rydberg
-
Update copyright information
The license information was always right, but the copyright information
for this particular project was never quite right. Corrected with this
patch. No functional changes.Signed-off-by: Henrik Rydberg <email address hidden>
- 149. By Henrik Rydberg
-
Introduce the grail transform tool
This tool tests the transform capabilities of grail. Similar to a
map application, one can use a single finger, two fingers, a whole
hand or two hands to move the rectangle around, scale and rotate it.Signed-off-by: Henrik Rydberg <email address hidden>
- 148. By Henrik Rydberg
-
Introduce test-mtdev
A new tool (test-mtdev) is added, showing the usage of gesture frames.
Signed-off-by: Henrik Rydberg <email address hidden>
- 147. By Henrik Rydberg
-
Add gesture transform unit tests
Start the gesture frame test suite with some basic coordinate
mapping tests.Signed-off-by: Henrik Rydberg <email address hidden>
- 146. By Henrik Rydberg
-
Document the gesture frame logic
Add some notes on the math of the gesture frame computations.
Signed-off-by: Henrik Rydberg <email address hidden>
- 145. By Henrik Rydberg
-
Introduce gesture frames
This patch extends the API with parallel new/delete functions,
aiming to eventually replace the open/close function. The new
functions give access to the grail gesture frames, containing
gestural transform information. This information is useful in its
own right, and will eventually replace the internal recognizer.Signed-off-by: Henrik Rydberg <email address hidden>
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/grail