lp://staging/~afrantzis/glmark2/scene-terrain-wip
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Alexandros Frantzis
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Recent revisions
- 234. By Alexandros Frantzis
-
SceneTerrain: Implement and use a dedicated normal map from height map renderer class.
- 233. By Alexandros Frantzis
-
SceneTerrain: Implement and use a dedicated simplex noise renderer class.
- 228. By Alexandros Frantzis
-
Fix height map calculation (make it exactly as it used in the WebGL demo).
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/glmark2/2011.11