Merge lp://staging/~aacid/unity-2d/non_sticky_barrier_on_non_activation_side into lp://staging/unity-2d

Proposed by Albert Astals Cid
Status: Merged
Approved by: Albert Astals Cid
Approved revision: 1036
Merged at revision: 1037
Proposed branch: lp://staging/~aacid/unity-2d/non_sticky_barrier_on_non_activation_side
Merge into: lp://staging/unity-2d
Prerequisite: lp://staging/~aacid/unity-2d/sticky_edges
Diff against target: 211 lines (+102/-12)
4 files modified
libunity-2d-private/src/pointerbarrier.cpp (+38/-12)
libunity-2d-private/src/pointerbarrier.h (+8/-0)
libunity-2d-private/tests/pointerbarriertest.cpp (+55/-0)
shell/Shell.qml (+1/-0)
To merge this branch: bzr merge lp://staging/~aacid/unity-2d/non_sticky_barrier_on_non_activation_side
Reviewer Review Type Date Requested Status
Paweł Stołowski (community) Approve
Review via email: mp+100571@code.staging.launchpad.net

Commit message

Add the triggerOnly property to pointer barriers this way you can make a barrier release itself when the mouse travels the barrier in the non trigger direction

Description of the change

Add the triggerOnly property to pointer barriers this way you can make a barrier release itself when the mouse travels the barrier in the non trigger direction

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Revision history for this message
Paweł Stołowski (stolowski) wrote :

Looks good and works as advertised!

review: Approve
Revision history for this message
Unity Merger (unity-merger) wrote :

No proposals found for merge of lp:~aacid/unity-2d/sticky_edges into lp:unity-2d.

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