Merge lp://staging/~3v1n0/unity/trash-volumes-illumination into lp://staging/unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Brandon Schaefer |
Approved revision: | no longer in the source branch. |
Merged at revision: | 3256 |
Proposed branch: | lp://staging/~3v1n0/unity/trash-volumes-illumination |
Merge into: | lp://staging/unity |
Diff against target: |
706 lines (+278/-58) 16 files modified
launcher/DeviceLauncherSection.cpp (+1/-1) launcher/Launcher.cpp (+7/-0) launcher/TrashLauncherIcon.cpp (+21/-6) launcher/TrashLauncherIcon.h (+1/-0) launcher/Volume.h (+2/-0) launcher/VolumeImp.cpp (+33/-7) launcher/VolumeImp.h (+1/-0) launcher/VolumeLauncherIcon.cpp (+2/-2) tests/test_mock_devices.h (+1/-0) tests/test_mock_filemanager.h (+4/-1) tests/test_trash_launcher_icon.cpp (+41/-3) tests/test_volume_imp.cpp (+33/-9) tests/test_volume_launcher_icon.cpp (+27/-28) unity-shared/FileManager.h (+8/-1) unity-shared/GnomeFileManager.cpp (+86/-0) unity-shared/GnomeFileManager.h (+10/-0) |
To merge this branch: | bzr merge lp://staging/~3v1n0/unity/trash-volumes-illumination |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Brandon Schaefer (community) | Approve | ||
Review via email: mp+155845@code.staging.launchpad.net |
Commit message
{Trash,Volume}Icon: enable running state if the location is opened in the filemanager
Description of the change
GnomeFileManager is now monitoring the nautilus' OpenLocations property and emitting changes when this value is updated.
TrashLauncherIcon and VolumeLauncherIcon checks if their location is opened in the filemanager to toggle the icon illumination.
The pips support is disabled for now since this needs some other nautilus changes (done and pending merge) and a major refactoring for windows handling.
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Looks good, but what happens when you set the backlight to always on? Possibly make the indicator arrow 1 when its open? Also its no illuminated for me (like what happens when things are urgent), but im not sure if thats what you intended (I don't see it in the code).