lp://staging/~3v1n0/unity/callgrind-improvements
Created by
Marco Trevisan (Treviño)
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- PS Jenkins bot (community): Approve (continuous-integration)
- Andrea Azzarone (community): Approve
- Brandon Schaefer (community): Approve
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Diff: 785 lines (+168/-112)15 files modifieddash/LensView.cpp (+9/-15)
dash/LensView.h (+1/-1)
debian/control (+1/-1)
launcher/Launcher.cpp (+5/-8)
launcher/SwitcherView.cpp (+10/-8)
panel/PanelController.cpp (+14/-24)
panel/PanelController.h (+1/-1)
panel/PanelTray.cpp (+1/-1)
plugins/unityshell/src/unityshell.cpp (+1/-5)
unity-shared/AbstractIconRenderer.h (+1/-6)
unity-shared/FileManager.h (+1/-0)
unity-shared/IconRenderer.cpp (+59/-27)
unity-shared/IconRenderer.h (+0/-1)
unity-shared/IconTextureSource.cpp (+48/-11)
unity-shared/IconTextureSource.h (+16/-3)
Related bugs
Bug #1167605: Unity makes unneeded copies of Nux DrawList | Medium | Fix Released | |
Bug #1167894: Unityshell uses much of his CPU time only to get tray XIDs from PanelController | Medium | Fix Released | |
Bug #1168556: Launcher pre-processes icons also when the icons have not been changed since last draw cycle | Medium | Fix Released | |
Bug #1168569: Adding Lens results is more expensive than needed | Medium | Fix Released |
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp://staging/unity