mesa 10.0.1-1ubuntu2 source package in Ubuntu

Changelog

mesa (10.0.1-1ubuntu2) trusty; urgency=medium

  [ Matthias Klose ]
  * Build using llvm-3.4.
 -- Maarten Lankhorst <email address hidden>   Thu, 19 Dec 2013 19:21:03 +0100

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Uploaded by:
Maarten Lankhorst
Uploaded to:
Trusty
Original maintainer:
Ubuntu X-SWAT
Architectures:
any
Section:
libs
Urgency:
Medium Urgency

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mesa_10.0.1-1ubuntu2.diff.gz 70.9 KiB 6b161aa8dcc04e7d941f9b896349e2f47f9f1dbcea2c19950d5bec7df3fac69d
mesa_10.0.1-1ubuntu2.dsc 4.2 KiB 77e557ab0137ad8ea34f55b1c02c48924cf4d9ab4dac801b157c8d84f2d406cf

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Binary packages built by this source

libegl1-mesa: free implementation of the EGL API -- runtime

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains modules to interface with the existing system GLX or
 DRI2 drivers to provide OpenGL via EGL. The libegl1-mesa-drivers package
 provides drivers to provide hardware-accelerated OpenGL|ES and OpenVG support.

libegl1-mesa-dbg: free implementation of the EGL API -- debugging symbols

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the debugging symbols for the EGL library.

libegl1-mesa-dev: free implementation of the EGL API -- development files

 This package contains the development environment required for compiling
 programs against EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package provides the development environment for compiling programs
 against the EGL library.

libegl1-mesa-drivers: free implementation of the EGL API -- hardware drivers

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the drivers required for hardware accelerated rendering
 of EGL-based graphics libraries, such as OpenGL|ES and OpenVG.

libegl1-mesa-drivers-dbg: free implementation of the EGL API -- driver debugging symbols

 This package contains the EGL native platform graphics interface library.
 EGL provides a platform-agnostic mechanism for creating rendering surfaces
 for use with other graphics libraries, such as OpenGL|ES and OpenVG.
 .
 This package contains the debugging symbols for the drivers required for
 hardware accelerated rendering of EGL-based graphics libraries.

libgbm-dev: generic buffer management API -- development files

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package provides the development environment for compiling programs
 against the GBM library.

libgbm1: generic buffer management API -- runtime

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.

libgbm1-dbg: generic buffer management API -- debugging symbols

 This package contains the GBM buffer management library. It provides a
 mechanism for allocating buffers for graphics rendering tied to Mesa.
 .
 GBM is intended to be used as a native platform for EGL on drm or openwfd.
 .
 This package contains the debugging symbols for the GBM library.

libgl1-mesa-dev: free implementation of the OpenGL API -- GLX development files

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package includes headers and static libraries for compiling
 programs with Mesa.
 .
 For a complete description of Mesa, please look at the libgl1-mesa-glx
 package.

libgl1-mesa-dri: free implementation of the OpenGL API -- DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.
 .
 The tdfx DRI module needs libglide3 to enable direct rendering.

libgl1-mesa-dri-dbg: Debugging symbols for the Mesa DRI modules

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the OpenGL library itself, only the DRI
 modules for accelerating direct rendering.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.
 .
 This package contains debugging symbols for the DRI modules.

libgl1-mesa-dri-experimental: No summary available for libgl1-mesa-dri-experimental in ubuntu trusty.

No description available for libgl1-mesa-dri-experimental in ubuntu trusty.

libgl1-mesa-dri-experimental-dbg: No summary available for libgl1-mesa-dri-experimental-dbg in ubuntu trusty.

No description available for libgl1-mesa-dri-experimental-dbg in ubuntu trusty.

libgl1-mesa-glx: free implementation of the OpenGL API -- GLX runtime

 Mesa is a 3-D graphics library with an API which is very similar to
 that of OpenGL. To the extent that Mesa utilizes the OpenGL command
 syntax or state machine, it is being used with authorization from
 Silicon Graphics, Inc. However, the author makes no claim that Mesa
 is in any way a compatible replacement for OpenGL or associated with
 Silicon Graphics, Inc.
 .
 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.

libgl1-mesa-glx-dbg: Debugging symbols for the Mesa GLX runtime

 This version of Mesa provides GLX and DRI capabilities: it is capable of
 both direct and indirect rendering. For direct rendering, it can use DRI
 modules from the libgl1-mesa-dri package to accelerate drawing.
 .
 This package does not include the modules themselves: these can be found
 in the libgl1-mesa-dri package.
 .
 For a complete description of Mesa, please look at the
 libgl1-mesa-glx package.
 .
 This package contains debugging symbols for the GL library with GLX and DRI
 capabilities.

libglapi-mesa: free implementation of the GL API -- shared library

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.

libglapi-mesa-dbg: free implementation of the GL API -- debugging symbols

 The Mesa GL API module is responsible for dispatching all the gl*
 functions. It is intended to be mainly used by both the libgles1-mesa
 and libgles2-mesa packages.
 .
 This package contains debugging symbols for the GL API library.

libgles1-mesa: free implementation of the OpenGL|ES 1.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.

libgles1-mesa-dbg: free implementation of the OpenGL|ES 1.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package contains the debugging symbols for the libGLESv1_CM library.

libgles1-mesa-dev: free implementation of the OpenGL|ES 1.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 1.x provides an API for fixed-function hardware.
 .
 This package provides a development environment for building programs using
 the OpenGL|ES 1.x APIs.

libgles2-mesa: free implementation of the OpenGL|ES 2.x API -- runtime

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.

libgles2-mesa-dbg: free implementation of the OpenGL|ES 2.x API -- debugging symbols

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package contains the debugging symbols for the libGLESv2 library.

libgles2-mesa-dev: free implementation of the OpenGL|ES 2.x API -- development files

 OpenGL|ES is a cross-platform API for full-function 2D and 3D graphics on
 embedded systems - including consoles, phones, appliances and vehicles.
 It contains a subset of OpenGL plus a number of extensions for the
 special needs of embedded systems.
 .
 OpenGL|ES 2.x provides an API for programmable hardware including vertex
 and fragment shaders.
 .
 This package provides a development environment for building applications
 using the OpenGL|ES 2.x APIs.

libopenvg1-mesa: free implementation of the OpenVG API -- runtime

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.

libopenvg1-mesa-dbg: free implementation of the OpenVG API -- debugging symbols

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.
 .
 This package contains the debugging symbols for the OpenVG library.

libopenvg1-mesa-dev: free implementation of the OpenVG API -- development files

 This package contains the mesa implementation of the OpenVG 2D acceleration
 library. OpenVG provides a device independent and vendor-neutral interface
 for sophisticated 2D graphical applications, while allowing device
 manufacturers to provide hardware acceleration on devices ranging from wrist
 watches to full microprocessor-based desktop and server machines.
 .
 This package contains the development environment required for compiling
 programs against the OpenVG 2D acceleration library.

libosmesa6: Mesa Off-screen rendering extension

 OSmesa is a Mesa extension that allows programs to render to an
 off-screen buffer using the OpenGL API without having to create a
 rendering context on an X Server. It uses a pure software renderer.
 .
 This package provides both 16-bit and 32-bit versions of the off-screen
 renderer which do not require external libraries to work.

libosmesa6-dev: Mesa Off-screen rendering extension -- development files

 This package provides the required environment for developing programs
 that use the off-screen rendering extension of Mesa.
 .
 For more information on OSmesa see the libosmesa6 package.

libxatracker-dev: X acceleration library -- development files

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package provides the development environment for compiling programs
 against the xatracker library.

libxatracker2: X acceleration library -- runtime

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.

libxatracker2-dbg: X acceleration library -- debugging symbols

 This package contains the XA (X acceleration) library. It is used exclusively
 by the X server to do render, copy and video acceleration.
 .
 XA is intended to be used by the vmware driver for virtualized X acceleration.
 .
 This package contains the debugging symbols for the xatracker library.

mesa-common-dev: Developer documentation for Mesa

 This package includes the specifications for the Mesa-specific OpenGL
 extensions, the complete set of release notes and the development header
 files common to all Mesa packages.