glm 0.9.9~a2-1 source package in Ubuntu
Changelog
glm (0.9.9~a2-1) unstable; urgency=medium * New upstream release. - Fixes FTBTS with GCC 7.3. Closes: #888550, #888661 * Remove the fix-infiloop patch. * Rebuild the reference manual using Doxygen. Closes: #879517 * Bump Standards-Version. * Add Rules-Requires-Root: no. -- Guus Sliepen <email address hidden> Sun, 28 Jan 2018 18:37:59 +0100
Upload details
- Uploaded by:
- Debian Science Team
- Uploaded to:
- Sid
- Original maintainer:
- Debian Science Team
- Architectures:
- all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
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glm_0.9.9~a2-1.dsc | 2.0 KiB | acece1e44eed3c43f127025407a204a5577c3eff2ccdf6437a0a0079bf0ed8e4 |
glm_0.9.9~a2.orig.tar.gz | 1.5 MiB | 8262bbe6700c6c15dc1f5725eacf601da2d862ffdb659104f02e21344b21aa94 |
glm_0.9.9~a2-1.debian.tar.xz | 5.3 KiB | dfc5cac964ca76d6e972beab7d394deb9872916fbff68b7bc8eb5df8d2305498 |
Available diffs
No changes file available.
Binary packages built by this source
- libglm-dev: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
GLM provides classes and functions designed and implemented with the same
naming conventions and functionalities as GLSL, so that when a programmer
knows GLSL, he knows GLM as well, which makes it really easy to use.
.
This project isn't limited to GLSL features. An extension system, based on the
GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, half-based types, random numbers, et cetera.
.
This library works perfectly together with OpenGL but it also ensures
interoperability with other third party libraries and SDKs. It is a good
candidate for software rendering (such as raytracing, rasterisation), image
processing, physic simulations and any context that requires a simple and
convenient mathematics library.
- libglm-doc: documentation for the OpenGL Mathematics (GLM) library
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
.
This package contains the OpenGL Mathematics manual in HTML and PDF formats.